Provisional editorial recommendation

PokeBonk Tier List: Starter Comparison with Context

Use this PokeBonk tier list to compare the three starters for the goal shown below. The tiers are editorial recommendations, supported by the linked observations — not a ranking of every Pokémon and not a prediction of your personal win rate.

Content updated: 2026-10-22 Game data checked: 2026-10-21 · v0.8.13 Test scope: Classic · base progress · first clear
Assessment scope Single reviewed scope
Goal
First clear — defeat the final-zone legendary guardian and take the clear portal
Mode
Classic · Normal
Starting progress
Base Lab, no permanent upgrades
Decision policy
Move priority (R01-R05) · Vitamin priority (R11-R15) · Survival lean (R06-R10)
Game version
v0.8.13
Reviewed
2026-10-22 · single operator

This recommendation applies to the stated setup only. A different mode, permanent upgrades or game version can change the result — see version notes.

Tier board

Current starter tier list

Check the mode, starting progress and version before comparing tiers. Entries in the same tier are not ordered by strength. When the observations do not support a clear difference, we keep entries together rather than force a winner.

B Bulbasaur

First clear: not yet recommended — insufficient evidence. Target reached in 0 of 8 comparable runs.

Trade-off: Vine Whip is a short-range line attack; all 8 comparable baseline runs ended while surrounded by wild groups, and we did not verify an escape answer for that situation.

0 of 8 Why Kit
C Charmander

First clear: not yet recommended — insufficient evidence. Target reached in 0 of 10 comparable runs.

Trade-off: Ember is a single-target attack; observed runs lacked the area coverage that the recorded zone-1 swarms punish, and we did not verify a fix within the tested scope.

0 of 10 Why Kit
S Squirtle

First clear: not yet recommended — insufficient evidence. Target reached in 0 of 10 comparable runs.

Trade-off: Water Gun is a narrow beam; when Bubble or Hydro Pump never appeared, runs were still surrounded, and no verified recovery was found.

0 of 10 Why Kit

All three assessments are provisional single-operator editorial judgments: the records show different survival depths (median levels 7.5 / 5 / 11), but with no reached target we keep every starter at U rather than imply a ranking. Unranked is a statement about evidence, not about strength.

148 further Pokédex entries have no reviewed assessment for this goal — they are outside the comparison, not ranked below it. Open the Pokédex for checked facts.

What the tiers mean

S

is a first recommendation within the assessed setup

A

is a practical alternative

B

depends more on a particular setup or execution

C

is not our first recommendation for this goal

U

Unranked means we do not have enough applicable evidence; it does not mean weak

Tiers are assigned by editorial review — never computed from win rates, confidence intervals or sample sizes

Assessment reasons

Why each starter is placed here

B Bulbasaur Provisional

Recommended for first clear within scope: not yet — insufficient evidence. All 8 comparable baseline attempts ended in zone 1 without reaching a clear (target reached in 0 of 8 comparable runs), with a median survival level of 7.5. The checked Synthesis passive (+1.5 regeneration and +25% healing; Grass-type attacks heal 0.4% of max HP per hit) is a sustain tool on the checked kit, but the recorded runs never converted it into a clear, so no tier above U is supported.

Trade-off: Vine Whip is a short-range line attack; all 8 comparable baseline runs ended while surrounded by wild groups, and we did not verify an escape answer for that situation.

Does not apply when: Survival mode, other versions, post-clear goals, or any claim of a population-wide win rate.

Evidence: 8 comparable runs (B01, B03, B04, B05, B06, B07, B09, B10) · v0.8.13 · reviewed 2026-10-22 · single operator
C Charmander Provisional

Recommended for first clear within scope: not yet — insufficient evidence. All 10 comparable baseline attempts ended in zone 1 without reaching a clear (target reached in 0 of 10 comparable runs), with a median survival level of 5 — the lowest of the three. The checked Sea of Flames passive (+40% damage below 40% HP, +10% Fire damage) was rarely relevant in the recorded runs because they ended before a low-HP window could be converted into a clear.

Trade-off: Ember is a single-target attack; observed runs lacked the area coverage that the recorded zone-1 swarms punish, and we did not verify a fix within the tested scope.

Does not apply when: Survival mode, other versions, post-clear goals, or any claim of a population-wide win rate.

Evidence: 10 comparable runs (C01, C02, C03, C04, C05, C06, C07, C08, C09, C10) · v0.8.13 · reviewed 2026-10-22 · single operator
S Squirtle Provisional

Recommended for first clear within scope: not yet — insufficient evidence. All 10 comparable baseline attempts ended in zone 1 without reaching a clear (target reached in 0 of 10 comparable runs), with a median survival level of 11 — the highest of the three. Recorded choices often include Bubble and Rapid Spin, and the checked Torrent Shell passive adds armor and shield with a below-40% damage bonus, but survival depth alone is not a clear, so the assessment stays U.

Trade-off: Water Gun is a narrow beam; when Bubble or Hydro Pump never appeared, runs were still surrounded, and no verified recovery was found.

Does not apply when: Survival mode, other versions, post-clear goals, or any claim of a population-wide win rate.

Evidence: 10 comparable runs (S01, S02, S03, S04, S05, S06, S07, S08, S09, S10) · v0.8.13 · reviewed 2026-10-22 · single operator

Read the kit and opening choices →

Run results

The run results behind the recommendations

The results describe our recorded attempts under the stated protocol. A target is a first clear (defeat the final-zone legendary guardian, take the clear portal). All reviewed runs were executed by an automated input agent under operator supervision; the disclosure is in how we test. Interruptions, early quits and protocol deviations are reported instead of silently removed.

Starter comparison · Classic mode · first clear · base progress · exact versions and phases, never merged
Starter Phase Attempts Comparable n Targets reached Quit (retired) Technical Protocol deviation Version
B Bulbasaur Baseline 10 8 0 of 8 2 0 0 v0.8.13
C Charmander Baseline 10 10 0 of 10 0 0 0 v0.8.13
S Squirtle Baseline 10 10 0 of 10 0 0 0 v0.8.13
S Squirtle Build exploration 15 15 0 of 15 0 0 0 v0.8.13
S Squirtle Targeted check 5 5 0 of 5 0 0 0 v0.8.13
S Squirtle (pilot) Pilot 3 0 0 of 0 0 2 1 v0.8.5

Version groups are never merged: the three v0.8.5 pilot runs (D01–D03, of which D01–D02 suffered a key-code mapping bug and D03 was a protocol pilot) stay outside the v0.8.13 comparison. Target reached in 0 of 48 comparable runs — a count of 0 of n, not a win rate. A confidence interval is not shown because the sample size and conditions do not support one.

Build routes

PokeBonk builds: practical routes to try

A build is more than a final loadout. Check its starting requirements, choice priorities and fallback options before copying it. The routes below are grouped by their intended use; they are not a second overall power ranking.

S Squirtle — move-priority route Recorded route
Start with
Squirtle · Classic mode · v0.8.13
Requirements
  • Classic mode on v0.8.13
  • Base Lab progress (no permanent upgrades assumed)
  • Squirtle as the starter
Choice priorities
  1. Upgrade Water Gun whenever it is offered
  2. Take Bubble for area coverage
  3. Take Hydro Pump for burst damage
  4. Take Rapid Spin for close-range knockback and space
Key option missing

When no move-upgrade card is offered, the recorded decision policy selected the first available card; no verified better fallback exists in the records.

Change the plan when
If the run is being surrounded with neither Bubble nor Hydro Pump online, every recorded run in this route ended shortly after; treat that as the signal to disengage rather than as a verified recovery step.
What happened
Recorded in 5 reviewed runs (R01-R05): 0 of 5 reached a clear; median level 13 (levels 9-16).
Limits
  • Not cleared — this route has no successful run behind it
  • Single operator with an automated input agent, one input setup
  • v0.8.13 only; not re-checked on other versions
  • Build-exploration runs; not baseline evidence
S Squirtle — survival-lean route Recorded route
Start with
Squirtle · Classic mode · v0.8.13
Requirements
  • Classic mode on v0.8.13
  • Base Lab progress (no permanent upgrades assumed)
  • Squirtle as the starter
Choice priorities
  1. Prioritize space control: Bubble and Rapid Spin early
  2. Keep Water Gun upgrading as the single-target fallback
  3. Use the Shell Whirlpool ultimate when surrounded rather than saved
Key option missing

Planned as a fusion-exploration route, but fusion was never achieved — the recorded runs never reached Bill's machine — so they actually executed a survival strategy. Reported here as survival, not fusion.

Change the plan when
Same surrounded-signal as the move-priority route: without space-control moves online, recorded runs ended in zone 1.
What happened
Recorded in 5 reviewed runs (R06-R10): 0 of 5 reached a clear; median level 12 (levels 3-17). Planned fusion was not achieved; runs executed a survival-lean strategy.
Limits
  • Not cleared — this route has no successful run behind it
  • Fusion objective was not achieved; described strategy is what was actually executed
  • Single operator with an automated input agent, one input setup
  • v0.8.13 only; not re-checked on other versions
  • Build-exploration runs; not baseline evidence

A third Squirtle route (vitamin policy, R11–R15) is visible in test records but is not published as a card, to avoid implying it was validated like the others.

Read how we test

Adapting a build

When a key choice does not appear

Follow the reason behind a choice, not an assumed drop order. The recorded fallback for the move-priority route is "take the first available card under the move policy" — a recorded fallback, not a tested optimum. An untested alternative is a suggestion; it does not inherit a tested route's result.

The other 148 indexed Pokémon remain outside the comparison until they have a reviewed assessment for the same kind of goal. This page starts with the three starters. Open the Pokédex for available facts without mistaking missing ranking data for a low tier. Search the Pokédex
Version scope

Version changes and ranking questions

We keep observations attached to the version in which they were made. A relevant update can trigger a review without erasing the old record. Guide changes are recorded on the About page.

Why not choose tiers from win rates alone?

Small samples and different conditions do not justify a universal ranking.

Can a build tested on one starter be counted for another?

No. The conditions and results belong to the tested route.

Why can two starters share a tier?

The available observations may not support a useful distinction — here, all three share U.

Read how we test